WHO ARE WE

A DIFFERENT KIND OF GAME COMPANY

 

A little about the company

At Improvised Entertainment, we're a close-knit group of creative types, remote contractors, consultants, students, and above all else - avid gamers. We make games as well as tools and assets for people to make their own games and media projects. We also help students get real world game development and asset pipeline experience. We have big dreams, so watch out ;-)


Simon Kaimowitz

Founder
Simon Kaimowitz is the CFO and Founder of Improvised Entertainment. He is an avid gamer and sci-fi/fantasy enthusiast who enjoys reading novels and collecting RPG source books in his spare time, with a special focus on game lore. Despite a life revolving around computers, he prefers physical copies of books and drawing with pencil and paper. 

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Alexis Marsh

Chief Executive Officer
Alexis Marsh is the CEO and Lead Developer at Improvised Entertainment. She’s a bit of a hacker, Jill of all trades, and has done business with Simon for many years prior to joining the company. She loves everything STEM, and thoroughly enjoys science fiction, anime, manga, and music games.

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Thomas Hibbard

Manager
Thomas Hibbard is a general manager who oversees a bit of everything. He’s a big tech and gaming fanatic, with an affinity for RPGs. He has a broad set of interests and enjoys messing around with various hardware and software. You can find him on Discord when he's not otherwise preoccupied by silliness or trying to break a game.


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Kyle Mentus

Animator
Kyle Mentus is an artist and animator who specializes in character design. He has been a part of Improvised Entertainment since 2018; He began as an intern and is now a contractor. In 2016, Kyle graduated from Edinboro University with a bachelor’s degree in Fine Arts (Cinema). Since he was young, Kyle has always had a passion for art. His favorite form of animation is squash and stretch animation. When he’s not animating, Kyle can be found playing a variety of Video Games. The games he enjoys the most are the ones he takes great inspiration from for future projects. Kyle hopes to work towards creating something great that will leave a mark in both animation and gaming.

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Jake

Developer
Jake is a motivated Unity programmer who’s been at Improvised Entertainment since 2018.  He started as a student intern and is now working as a contractor.  He has an Associates in Computer Game Design.  In his spare time, Jake likes to exercise, play games, listen to music, read books, and spend time with his family.  

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Richard Throgmorton

Modeler
Richard Throgmorton is a self described “general geek” living exclusively to create 3D artwork, game content, and prose, occasionally playing a game or two. His favorite free time activity is reading/listening to audio books, with mountain biking as a close second.


Abraham

Developer
Abraham Elfenbaum is a video game enthusiast and aspiring game developer. He graduated from Full Sail University with a Bachelor's Degree in Computer Science with a focus on Game Development on September 30, 2022. Abraham enjoys playing games such as Elder Scrolls, Dragon Age, Mass Effect, and The Witcher, among others. He aspires to create his own game world in the future. Abraham is a continuous learner who is not afraid to admit his mistakes, viewing them as opportunities for growth and improvement in his chosen field.

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Azessha

PROJECT LEAD
Azessha is the author of the outbound series, and an occasional game designer. Very little is known of where this being comes from.  Azessha has known Simon for quite some time, and joined the company intending to get a couple games developed with them.  Azessha’s first game was a small indie game titled Startup that was developed on her own, and sold to donate the proceeds to a charitable organization.  Since then, she has worked with the company to create other products utilizing her skill, humor, and willingness to push boundaries to create more complex games.

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Michael Braidich

LEVEL DESIGNER
Michael Braidich is a level designer and 3D modeler at Improvised Entertainment. He likes to play competitive games in his downtime and tinker with 3D printable armor and bladed weapon designs.


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Donny Bishop

WRITER
Donny Bishop is a 2008 Award-Winning writer. You may have seen his work on sports/entertainment Web sites, local radio, or Penthouse Forum. He likes animals and hates that his ex still owes him money (and will keep saying it until you pay him back, Stacy!). He thinks PS2 was the best Playstation, and actually prefers the standard NES Jason Voorhees action figure to the SDCC Exclusive.